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The Jobs of Tomorrow Don't Exist Yet - Here's How to Prepare Your Child

The Hikora Team29 May 2026· Updated 30 October 20263 min read
A Sphero robot rolling across the floor of the Hikora classroom, the class blurred behind it
A Sphero robot rolling across the floor of the Hikora classroom, the class blurred behind it
Use projects to explore interests, check evidence and explain decisions while keeping future career choices open.

Begin with interests, not a job prediction

You do not have to choose a future career for a child who enjoys making a robot move. Start by asking what they liked: designing the route, writing the instructions, assembling the parts or explaining the result.

Those answers give you something to explore next without treating one project as a career decision. An interest in games might lead to trying animation, sound, storytelling or programming. Let your child discover which part they want to spend more time on.

Use a class or a home project as a chance to try tasks, receive guidance and produce work they can explain. You can choose a next activity from that experience without settling on a career.

What problem is this tool helping us solve?

When discussing a new tool, begin with the task. Who needs the result? What would make it useful? A program that sorts information still needs someone to decide what information matters and whether the result answers the question.

For an older learner, choose a small example such as planning a school event. Discuss which parts a tool might help with, which decisions need a person, and who would be affected by a mistake. Keep the conversation specific rather than ranking careers as safe or unsafe.

How would we check an AI answer?

Treat an AI-generated answer as something to examine. Ask what evidence would support it and how you could check that evidence independently. A confident explanation on its own does not show that an answer is correct.

With a factual answer, find and read the original source. With code, use a small example whose expected result you know, then test a different input. With a design suggestion, compare it with the requirements rather than choosing it because it looks polished.

The useful conversation is, "What have we checked, and what are we still unsure about?" It leaves room to reject an answer or ask for help.

What information should stay private?

Use fictional information for a practice task. There is no need to include a child's full name, contact details, school details or private messages to discuss how an assistant might help plan an imaginary event.

Before using any tool with your child, check its age requirements and privacy settings. You can discuss these questions on paper or through an adult-led demonstration without creating an account for them.

Can they explain their own contribution?

Ask your child to show what they did, what help they used and which decisions they made. If a tool suggested some code, can they explain what it does and demonstrate how they checked it?

A short project note can record the problem, their contribution, a test and one thing they would improve. Avoid presenting borrowed or generated work as independent work. The explanation should make the support they received clear.

Choose the next experience together

After a project, ask which part your child would like to try again and which part they found difficult. The next experience could be a different kind of build, a conversation with someone who does related work, or a chance to explain the project to another person.

Keep choices open. The immediate aim is to help your child understand their interests, make considered decisions and describe what they can do, without promising where those interests must lead.

Want this for your child?

Hikora is a tech academy in Leicester, teaching coding and robotics, with introductory AI, to 7-18 year-olds.

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